AI Insights · Timothy · July 2025
Top Basketball Games Performance in Latin America Q2 2025
Explore the performance trends of the top basketball games in Latin America during Q2 2025, highlighting downloads, revenue, and user engagement.
In the second quarter of 2025, the basketball gaming landscape in Latin America showcased dynamic trends across the top five games on a unified platform, with data provided by Sensor Tower.
Basket Battle from SUPERSONIC STUDIOS LTD saw weekly downloads peaking at around 74K in early June, while active users fluctuated slightly, ending the quarter at approximately 662K. Revenue experienced a notable rise mid-quarter, reaching $82 in late April before stabilizing.
NBA LIVE Mobile Basketball by Electronic Arts maintained a consistent download rate, with a peak of 77K in mid-May. Revenue displayed a declining trend, closing at about $101 by the end of June, while active users hovered around 215K.
Basketball Stars™: Multiplayer from Miniclip.com exhibited a steady increase in revenue, peaking at $2.7K in the final week. Downloads surged to 44K in mid-May, and active users fluctuated, ending at roughly 108K.
Basketball Arena - Sports Game by MASOMO LIMITED saw downloads rise to 30K in the last week of June. Revenue showed a modest increase, ending the quarter at $485, while active users peaked at 102K in early May.
The newly released Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD experienced an initial surge in downloads, starting at 75K and gradually declining to 18K. Revenue reached $8.5K in early June, with active users peaking at 84K shortly after its release.
For a deeper dive into these trends, further insights can be explored through Sensor Tower's comprehensive data analytics.